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Game Mechanics


10 matches found. Showing results 9 - 18 of 10 total.

Achievements

In Game Mechanics

Overview Achievements in Quarantine 2019 are memorable events or feats to remember. They are account based, meaning they can be earned while playing any character on your account. They range in difficulty from easy to hard. Some must be earned as a human, some as a zombie,... Read more

https://www.quarantine2019.com/game-guide/achievements.html

Barricades

In Game Mechanics

Description Barricades are a humans main defence against the zombie hordes. Humans can barricade any door or stairwell inside a non-ruined building to prevent both zombies and civilians from using passing through. If a door or stairwell is barricaded,... Read more

https://www.quarantine2019.com/game-guide/barricades.html

Basic Citizen

In Game Mechanics

Overview This is the default class every human starts off as. Citizens can learn the more basic combat arts of hand to hand, melee weapons, and ranged weapon skills, as well as climbing, infection resistance, groan recognition, and basic health recognition skills. The skills learned are invaluable... Read more

https://www.quarantine2019.com/game-guide/basic-citizen.html

Bloodstains

In Game Mechanics

Description When a player is killed, a bloodstain is created at that location. Bloodstains start as 'fresh'. After 24 hours they become dried. Then after 4 days they become faded. Finally, bloodstains are removed at 7 days from the time of death. Bloodstains are a quick way to identify how much... Read more

https://www.quarantine2019.com/game-guide/bloodstains.html

Classes

In Game Mechanics

Quarantine currently has 4 human classes and 3 zombie classes. Human Classes EngineerScientist Medic Soldier Zombie... Read more

https://www.quarantine2019.com/game-guide/classes.html

Climbing

In Game Mechanics

Climbing When the front doors of a building are barricaded, citizens and fast zombies have the option to climb into the first floor of any building via the windows. Players can find the climbing option in the dropdown location menu. Climbing into a building costs 2 EP to perform, with varying success rates... Read more

https://www.quarantine2019.com/game-guide/climbing.html

Conversion XP

In Game Mechanics

Overview Whenever a player is converted from one side to the other, you do not have to begin again from scratch, but rather the player retains 50% of the SP earned from the side you were playing prior to being converted. If a human player gained 100sp, when converted into a zombie, the zombie would be granted... Read more

https://www.quarantine2019.com/game-guide/conversion-xp.html

Cure Research

In Game Mechanics

Overview The ultimate win condition for the citizens is to research the cure needed to save the city from the zombie virus. While other classes may help, Scientists are the only class that may actually research the cure. Once the cure has been researched, the game is completely reset,... Read more

https://www.quarantine2019.com/game-guide/cure-research.html



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